ID02:1=Forces from the United Kingdom battle German troops along the Meuse River.
ID03:1=The British launch an assault on Sedan in an attempt to drive the Germans back and secure a bridgehead across the Meuse River.
ID04:1=Your primary objectives are the capture of Me'ziers, Le Chesne and Sedan.
[Map:17]
ID01:1=la Ferriere
ID02:1=le Neubourg
ID03:1=Louviers
ID04:1=Eure River
ID05:1=Avre River
ID06:1=Iton River
ID07:1=Seine River
ID08:1=Epte River
ID09:1=Conches
ID10:1=Damville
ID11:1=Evreux
ID12:1=St. Andre
ID13:1=Nonancourt
ID14:1=Ivry la Bataille
ID15:1=Laons
ID16:1=Dreux
ID17:1=Nogent e Roi
ID18:1=St. Cheron
ID19:1=Gaillon
ID20:1=Pacy
ID21:1=Vernon
ID22:1=Gassicourt
ID23:1=Mantes
ID24:1=Septeuil
ID25:1=Houdan
ID26:1=Maule
ID27:1=St. Lage en Yvelines
ID28:1=Mountfort Armory
ID29:1=Beynes
ID30:1=St. Germain
ID31:1=Versailles
ID32:1=Chevreuse
ID33:1=Cernay la Villa
ID34:1=Rambouillet
ID35:1=Maintenon
ID36:1=Gallardon
ID37:1=Chartres
ID38:1=Les Andelys
ID39:1=Ecois
ID40:1=les Thilliers
ID41:1=Etrepagny
ID42:1=Lyons la Foret
ID43:1=la Feuillie
ID44:1=Gournay
ID45:1=Serifontaine
ID46:1=Gisors
ID47:1=Chaumont en Vex
ID48:1=Magny
ID49:1=Gasny
ID50:1=Chars
ID51:1=Marines
ID52:1=Meulan
ID53:1=Triel
ID54:1=Pontoise
ID55:1=L'Isle Adam
ID56:1=Argenteuin
ID57:1=Paris
[Map:19]
ID01:1=Waal River
ID02:1=River Rhine
ID03:1=Neder River
ID04:1=Ijssel River
ID05:1=Maas River
ID06:1=Niers River
ID07:1=Aa River
ID08:1=Zuid Willems Canal
ID09:1=Helmina Canal
ID10:1=Canal
ID11:1=Renkum
ID12:1=Wolfheze
ID13:1=Oosterbeek
ID14:1=Arnhem
ID15:1=Ophesden
ID16:1=Driel
ID17:1=Elst
ID18:1=Ressen
ID19:1=Bemmel
ID20:1=Huissen
ID21:1=Emmerich
ID22:1=Calcar
ID23:1=Udem
ID24:1=Winnekendonk
ID25:1=Gelder
ID26:1=Bedburg
ID27:1=Cleve
ID28:1=Kessel
ID29:1=Kranenburg
ID30:1=Groesbeek
ID31:1=Mook
ID32:1=Beek
ID33:1=Nijmegen
ID34:1=Gennep
ID35:1=Afferden
ID36:1=Goch
ID37:1=Weeze
ID38:1=Kevelaer
ID39:1=Venlo
ID40:1=Oss
ID41:1=Hertogenbausch
ID42:1=Grave
ID43:1=Heestwijk
ID44:1=Dinther
ID45:1=Veghel
ID46:1=Erp
ID47:1=Uden
ID48:1=Gemert
ID49:1=St. Anthonis
ID50:1=Boxmeer
ID51:1=Venray
ID52:1=Deurne
ID53:1=Asten
ID54:1=Heeze
ID55:1=Valkenswaard
ID56:1=Eindhoven
ID57:1=Neunen
ID58:1=Helmond
[Map:22]
ID00:1=Bayband
ID01:1=Bayband
ID02:1=Wesel River
ID03:1=Hunte River
ID04:1=Leds River
ID05:1=Canal
ID06:1=Renels
ID07:1=Friedeburg
ID08:1=Blauhand
ID09:1=Rustringen
ID10:1=Wilhelmshaven
ID11:1=Neuenburg
ID12:1=Varel
ID13:1=Rustede
ID14:1=Apen
ID15:1=Westerstede
ID16:1=Godensholt
ID17:1=Barrsel
ID18:1=Edenveeht
ID19:1=Bag Zwishenahn
ID20:1=Oldenburg
ID21:1=Osternburg
ID22:1=Friesoythe
ID23:1=Cloppenburg
ID24:1=Ahlhorn
ID25:1=Grossenkneten
ID26:1=Kirchhatten
ID27:1=Bookhorn
ID28:1=Delmenhorst
ID29:1=Bremen
ID30:1=Lilienthal
ID31:1=Osterholz
ID32:1=Aumund
ID33:1=Hagen
ID34:1=Sandstedt
ID35:1=Bedesdorf
ID36:1=Wulsdorf
ID37:1=Wesermunde
ID38:1=Bremerhaven
ID39:1=Elsfleth
ID40:1=Brake
ID41:1=Rodenkirchen
ID42:1=Abbehsn
ID43:1=Nordenham
ID44:1=Eckwarden
ID45:1=Langwarden
[Map:24]
ID00:1=Elbe River
ID01:1=Elbe River
ID02:1=Jimenay River
ID03:1=Sude River
ID04:1=Alster River
ID05:1=Trave River
ID06:1=Elbe-Trave Canal
ID07:1=Kaltenkirchen
ID08:1=Quickborn
ID09:1=Ochenzoll
ID10:1=Kidelstedt
ID11:1=Hamburg
ID12:1=Wondsheck
ID13:1=Rahlstedt
ID14:1=Bramfeld
ID15:1=Bergdorf
ID16:1=Bergstedt
ID17:1=Ahrensburg
ID18:1=Bargtcheide
ID19:1=Geesthatch
ID20:1=Schnakenbek
ID21:1=Lauenburg
ID22:1=Schwarzenbeck
ID23:1=Trittau
ID24:1=Bad Oldesloe
ID25:1=Reinfeld
ID26:1=Lubeck
ID27:1=Schonberg
ID28:1=Berkenthin
ID29:1=Georgsberg
ID30:1=Ratzeburg
ID31:1=Ziethen
ID32:1=Zarrentin
ID33:1=Gudom
ID34:1=Buchen
ID35:1=Greven
ID36:1=Boizenburg
ID37:1=Zahrensdorf
ID38:1=Veuhaus
ID39:1=Darchau
ID40:1=Katemin
ID41:1=Dahlenburg
ID42:1=Nindorf
ID43:1=Bleckede
ID44:1=Artlenburg
ID45:1=Bardoviek
ID46:1=Luneburg
ID47:1=Melbeck
ID48:1=Winsen
ID49:1=Stelle
ID50:1=Egestorf
ID51:1=Jesteburg
ID52:1=Harburg
[Map:26]
ID01:1=Elbe River
ID02:1=Mulde River
ID03:1=Nuthe River
ID04:1=Plane River
ID05:1=Elbe-Havel Canal
ID06:1=Kietzer River
ID07:1=Bartz River
ID08:1=Havel River
ID09:1=Haupton River
ID10:1=Plauer See
ID11:1=Ehle River
ID12:1=Blacken See
ID13:1=Fahrlander See
ID14:1=Genthin
ID15:1=Vieritz
ID16:1=Plaue
ID17:1=Ziesar
ID18:1=Gruningen
ID19:1=Brandenburg
ID20:1=Pritzerbe
ID21:1=Marzahne
ID22:1=Parwesin
ID23:1=Ketzin
ID24:1=Werder
ID25:1=Potsdam
ID26:1=Dallgow
ID27:1=Berlin
ID28:1=Teltow
ID29:1=Nowawes
ID30:1=Grossbeeren
ID31:1=Michendorf
ID32:1=Beelitz
ID33:1=Zarchwitz
ID34:1=Trebbin
ID35:1=Luckenwalde
ID36:1=Jutebog
ID37:1=Brandis
ID38:1=Schonewalde
ID39:1=Jessen
ID40:1=Seyda
ID41:1=Elster
ID42:1=Zahna
ID43:1=Eutzsch
ID44:1=Wittenberg
ID45:1=Kropstadt
ID46:1=Treuenbrietzen
ID47:1=Niemegk
ID48:1=Schwarze Elster River
ID49:1=Buchholz
ID50:1=Bruck
ID51:1=Lehnin
ID52:1=Golzow
ID53:1=Belzig
ID54:1=Wiesenburg
ID55:1=Gorzke
ID56:1=Lubars
ID57:1=Loburg
ID58:1=Zerbst
ID59:1=Rosslau
ID60:1=Dessau
ID61:1=Worlitz
ID62:1=Coswig
ID63:1=Kietzer See
ID64:1=Grosskreutz
ID65:1=Schmergow
[Map:30]
ID00:1=Hatah River
ID01:1=Hatab River
ID02:1=Wadi
ID03:1=Thala
ID04:1=Sbiba
ID05:1=Hadjeb el Aioun
ID06:1=Sheitla
ID07:1=Kasserine
ID08:1=Bou Chebka
ID09:1=Feriana
ID10:1=Thelepte
ID11:1=Sidi Bou Zid
ID12:1=Gafsa
ID13:1=Sened
ID14:1=Maknassy
[Scenario:09]
ID01:1=El Alamein (BASE)
[Map:11]
ID01:1=Hukuma
ID02:1=Charing Cross
ID03:1=Mersa Matruh
ID04:1=Garwala
ID05:1=Qasaba
ID06:1=Ras Hawala
ID07:1=Alam Minagi
ID08:1=Bir Shineina
ID09:1=Bir Sarahna
ID10:1=Minqar Qaim
ID11:1=Bir Khalda
ID12:1=Sidi Hamza
ID13:1=Outpost
[Scenario:170]
ID01:1=Halfaya Pass
ID03:1=Near the Egyptian-Libyan border, Halfaya Pass was one of the most hotly contested areas in North Africa, but a protracted engagement at this juncture would be as disastrous as a defeat, draining precious supplies from an already stretched supply line. Anticipating stiff resistance at this critical bottleneck in order to stall the Allied
ID04:1=Your primary objectives are the capture of Sollum and Bardia
[Scenario:03]
ID01:1=Halfaya Pass
[Map:07]
ID01:1=Hag Hateiba
ID02:1=El Agheila
ID03:1=El Accaria
ID04:1=Maaten Giefer
ID05:1=Sidi Tabet
ID06:1=Maaten Belcleiba
ID07:1=Maaten Burruch
ID08:1=El Giabruni
ID09:1=Maaten Salma
ID10:1=Maaten Tegzelt
ID11:1=Wadi Faregh
ID12:1=Wadi
ID13:1=Maaten Bettafal
ID14:1=El Gefera
ID15:1=Bir es Suera
ID16:1=Bir el Ginn
ID17:1=Mersa el Brega
ID18:1=Gasr el Brega
ID19:1=Maaten Bescer
[Map:28]
ID01:1=Ain el Turk
ID02:1=El Ancor
ID03:1=Bou Tlelis
ID04:1=Bredea
ID05:1=Misserrbin
ID06:1=La Senia
ID07:1=Velm
ID08:1=Oran
ID09:1=Arcate
ID10:1=Assi Bou Nif
ID11:1=Fleurus
ID12:1=Cloud
ID13:1=Renon
ID14:1=Arzew
ID15:1=Damesme
ID16:1=Leu
ID17:1=Port aux Poules
ID18:1=En Nekata
ID19:1=Oggaz
ID20:1=St. Denis du Sig
ID21:1=Ste. Barbe du Tletat
ID22:1=St. Lucien
ID23:1=Tafaraoui
ID24:1=Sebkra D'Oran
ID25:1=Outpost
[Scenario:11]
ID01:1=Mersa Matruh (BASE)
[Scenario:254]
ID01:1=Battle of El Alamein
[Scenario:168]
ID01:1=Battle of El Alamein
ID02:1=With the arrival of Lt. General Bernard Montgomery and fresh supplies, Allied forces go on the offensive in North Africa.
ID03:1=After failing in a bid to capture El Alamein, Axis forces under the command of Field Marshal Rommel established positions from the coast to the Qattara Depression in the south and settled into a defensive stance. Although Rommel's forward defenses were well dug in, the arrival of Allied reinforcements and supplies in the fall of 1942 make now the time to go on the offensive.
ID04:1=Primary objectives call for you to attack north along the coast road to capture Tel el Akkakir, and to secure Ruweisat Ridge.
[Scenario:28]
ID01:1=Oran (BASE)
[Scenario:30]
ID01:1=Kasserine (BASE)
[Scenario:05]
ID01:1=Tobruk
[Scenario:07]
ID01:1=El Agheila
[Scenario:13]
ID01:1=Mareth
ID03:1=Having suffered staggering losses at the Battle of Kasserine, the Americans failure to break through to the coast has given Rommel the time and opportunity to consolidate the Axis forces behind the Mareth Line south of Gabes. Victory at Mareth is imperative in order to allow our forces in the north to move on Bizerta and Tunis, and the responsibility for breaking the Axis grip on North Africa now falls on Montgomery's Eighth Army as Rommel launches an assault on his positions at Medenine.
ID04:1=Your primary objectives are to smash German and Italian forces along the Mareth Line and seize Gabes.
[Scenario:15]
ID01:1=Tunis
[Scenario:60]
ID01:1=Operation Compass
ID03:1=When the Italians halted their invasion of Egypt only sixty miles beyond the Libyan border, they were surprised the Commonwealth's bold counteroffensive which scattered their much larger force. With Egypt secure, General O'Connor is given permission to mount a raid into Cyrenaica before the Italian forces can recover from their defeat a Buq Buq.
ID04:1=Your primary objectives are to capture Sollum and secure Halfaya Pass at Qatala.
ID02:1=As one of the few places where vehicles can negotiate the escarpment rising from the coastal plain to the desert plateau, Halfaya Pass formed a highly defensible line near the Egyptian-Libyan border. Perhaps the most hotly disputed areas in the Western Desert, it became known as Hellfire Pass to those engaged in the bitter fighting over the gap in 1941.
[Scenario:61]
ID01:1=Tobruk
ID02:1=Reeling from their defeat at Halfaya Pass and Bardia, the Italian army retreats to Tobruk with the General O'Connor's Western Desert Force nipping at its heels.
ID03:1=After the fall of Bardia and having suffered heavy losses at the hands of the Western Desert Force, the Italians retreat back to Tobruk. Hoping to maintain the advantage, the Western Desert Force sets off in hot pursuit as the opportunity to seize the important supply port of Tobruk and crush the Italian forces becomes apparent.
ID04:1=Your primary objectives are to capture El Adem and Tobruk.
[Scenario:62]
ID01:1=El Agheila
ID04:1=Your primary objectives are to seize Mersa Brega and El Alheila.
ID02:1=General O'Connor's Western Desert Force continues its drive through the heart of the Italian with an attack. Decimated by the repeated attacks from the Commonwealth forces, the Italians attempt to make a stand at El Agheila.
ID03:1=The Italian army, decimated by the repeated attacks from the Western Desert Force, attempts to regroup at El Agheila. O'Connor orders the Commonwealth forces to press the advance and crush the Italian army before it can mount a counteroffensive.
[Scenario:169]
ID01:1=Mersa Matruh
ID02:1=After being repulsed in it's assault on El Alamein, the Deutches Afrika Korps has abandoned the Italian forces and is fleeing for the nearest refuge. Commonwealth forces, anxious to avoid the crippling supply problems encountered in previous desert campaigns, though, mount a cautious pursuit of the enemy as they march on Mersa Matruh.
ID03:1=The victory at El Alamein turned the tables on the Axis forces in North Africa. They suffered heavy losses and are in retreat. Rommel's Deutches Afrika Korps abandons the Italian forces and is fleeing for the nearest refuge. Determined to avoid the logistical nightmares encountered in previous desert campaigns, though, Montgomery issues orders to begin Operation Supercharge with a cautious pursuit of the enemy toward Mersa Matruh.
ID04:1=Your primary objectives are to secure the port of Mersa Matruh, and mop up the faltering Italian forces along the coast road.
[Scenario:171]
ID01:1=Tobruk
ID03:1=Even as Rommel and his Deutches Afrika Korps continue their retreat across Libya, the news of the Allied landings in Algiers and French Morocco threaten the Axis forces with the prospect of being crushed between two armies. Montgomery urges you to press your pursuit with all haste, and allow the Germans no respite during which they might consolidate their defenses. Key to this will be seizing the port of Tobruk, which will deny Rommel the ability to resupply his beleagured troops, as well as strengthen the Allies ability to wrest control of the Mediterranean sea lanes from the Axis powers.
ID04:1=Your primary objectives are to pursue and destroy the enemy forces, and to capture Acroma and Tobruk.
[Scenario:172]
ID01:1=El Agheila
ID02:1=Axis forces, retreating through Libya in the face of the British advance, attempt to make a stand at El Agheila in order to buy time for the reinforcements pouring into to North Africa at Tripoli. Anxious to cut that supply line, the Allies press their attack toward El Agheila.
ID03:1=Although French opposition to the Allied invasion has been minimal, the Americans have been stalled in Tunisia. From air bases in Sicily, the Germans are pouring troops and aircraft into Tunisia at Tunis and Gabes in order to cover Rommel's retreat and to strengthen their defenses. With Montgomery's supply lines now stretched to the limit, any delay could prove disastrous. Reports from ULTRA indicate the German forces are making preparations for a defensive stand near El Agheila. Montgomery issues orders for you to perform a flanking manuever to the south in order to avoid a costly battle beseiging the defensive lines.
ID04:1=Your primary objective is to capture the towns along the coast road and keep the Axis forces on their heels.
[Scenario:173]
ID01:1=Mareth
ID03:1=Having suffered staggering losses at the Battle of Kasserine, the Americans failure to break through to the coast has given Rommel the time and opportunity to consolidate the Axis forces behind the Mareth Line south of Gabes. Victory at Mareth is imperative in order to allow our forces in the north to move on Bizerta and Tunis, and the responsibility for breaking the Axis grip on North Africa now falls on Montgomery's Eighth Army as Rommel launches an assault on his positions at Medenine.
ID04:1=Your primary objectives are to smash German and Italian forces along the Mareth Line and seize Gabes.
ID02:1=After twice failing to break the Allied lines at Medenine, the Axix forces were cornered in Tunisia. Commonwealth troops launch an offensive on the Mareth Line to smash the defenses and open the road to Tunis.
[Scenario:174]
ID01:1=Tunis
ID02:1=With Axis forces hanging onto the northwest tip of Africa by the barest of margins, the Allies launch an assault aimed at capturing Tunis and driving the Axis from the continent.
ID03:1=Allied troops from the Torch landings continue to experience set backs and have so far been unable to penetrate the tight perimeter that Axis forces established in the mountainous terrain surrounding Tunis. Given your swift and decisive victory at Mareth, the Combined Chiefs of Staff have decided that the veteran fighting force of Eighth Army should lead the assault on Tunis. Critical to any future action, the uncontested control of North Africa will expose the underbelly of Europe and open up the shipping lanes in Mediterranean Sea for the Allies.
ID04:1=Your primary objectives are to relieve the Americans at Deja, and to capture Massicault, Tunis and Bizerta.
[Scenario:31]
ID01:1=Sedan Rommel
ID02:1=Sedan Rommel
ID03:1=Sedan Rommel
ID04:1=Sedan Rommel
[Scenario:40]
ID01:1=Tunis
ID02:1=With Axis forces hanging onto the northwest tip of Africa by the barest of margins, the Allies launch an assault aimed at capturing Tunis and driving the Axis from the continent.
ID03:1=Our troops from the Torch landings continue to experience set backs and have so far been unable to penetrate the tight perimeter that Axis forces established in the mountainous terrain surrounding Tunis. Given the your extraordinary victories at Kasserine and Mareth, the Combined Chiefs of Staff have ordered your forces to turn north to lead the assault on Tunis. Critical to any future action, the uncontested control of North Africa will expose the underbelly of Europe and open up the shipping lanes in Mediterranean Sea for the Allies.
ID04:1=Your primary objectives are to relieve our troops at Deja, and to capture Massicault, Tunis and Bizerta.
[Scenario:38]
ID01:1=Assault on Tunis
ID02:1=With Axis forces hanging onto the northwest tip of Africa by the barest of margins, the Allies launch an assault aimed at capturing Tunis and driving the Axis from the continent.
ID03:1=The defeat of Rommel at Mareth has forced the Germans to make their final stand in the norhteast corner of Tunisia, but the mountainous terrain there is ideal for defenders. Anchored in the north at Bizerta, Axis forces have established a tight perimeter above the Medjerda Valley with troops well dug in at Medjez el Bab and at Hill 609 near Sidi Nsir. Our British allies have advanced as far as Enfidaville, but their hold is tenuous. This assault on Tunis is critical to any future action as the uncontested control of North Africa will expose the underbelly of Europe and open up the shipping lanes in Mediterranean Sea for the Allies.
ID04:1=Your primary objectives are to capture Medjez el Bab and then drive to the coast to seize Tunis and Bizerta.
[Scenario:215]
ID01:1=Assault on Tunis
ID02:1=With Axis forces hanging onto the northwest tip of Africa by the barest of margins, the Allies launch an assault aimed at capturing Tunis and driving the Axis from the continent.
ID03:1=The defeat of Rommel at Mareth has forced the Germans to make their final stand in the norhteast corner of Tunisia, but the mountainous terrain there is ideal for defenders. Anchored in the north at Bizerta, Axis forces have established a tight perimeter above the Medjerda Valley with troops well dug in at Longstop Hill near Heidous and at Hill 609 near Sidi Nsir. This assault on Tunis is critical to any future action as the uncontested control of North Africa will expose the underbelly of Europe and open up the shipping lanes in Mediterranean Sea for the Allies.
ID04:1=Your primary objectives are to capture Medjez el Bab and then drive to the coast to seize Tunis and Bizerta.
[Scenario:36]
ID01:1=Oran
ID02:1=Axis forces in North Africa, already hard pressed by the British in the east, now face the threat of US troops attacking from the west as they launch Operation Torch. While the Americans pour onto the beaches near Oran, the Axis hopes for repelling the invasion rest with the Vichy-French controlling the port.
ID03:1=In the last months of 1942, British troops' successfully broke out of El Alamein, forcing Rommel into a sustained retreat across Libya. With Axis forces already hard pressed, it is hoped that Operation Torch can crush the Axis forces in a converging attack and open the Mediterranean Sea to Allied shipping. Your transfer to the Center Task Force of Operation Torch has been authorized and you are to assume provisional command of the ground forces there. A great deal depends on the Vichy-French response to the landings. The Combined Chiefs of Staff hope that resistance will be limited, but opposition is certain until the landings in Algeria are a proven success.
ID04:1=Your primary objectives are to take the port of Oran and secure the towns of La Senia and Tafaraoui.
[Scenario:37]
ID01:1=Kasserine Pass
ID03:1=Despite initial resistance, the Allied forces achieved rapid victories at all three landings and a French cease-fire was ordered in defiance of the Vichy Government. The Germans, however, responded with surprising speed and force. The troops and equipment pouring into Tunis and Gabes from Axis airbases in Sicily threaten to dash any hope for an Allied victory. Ensconced safely behind the Mareth Line, Field Marshal Rommel and his Deutches Afrika Korps has mounted attacks on our positions along the roads from Tebessa and Thala. With the right flank threatening to collapse, the Combined Chiefs of Staff have issued orders for you to join Major-General Patton's forces to recapture Kasserine Pass and lead the drive to the coast.
ID04:1=Your primary objectives are to secure the passes through the Western Dorsal to recapture Kasserine, and to take the towns of Gafsa and Macknassy.
ID02:1=Despite initial resistance, the Allied forces achieved rapid victories at all their landings in French Morocco and Algeria. The Germans, however, responded with surprising speed and force. The troops and equipment pouring into Tunis and Gabes from Axis airbases in Sicily threaten to dash any hope for an Allied victory. With US forces driving toward the Mediterranean coast, the Germans mount an assault to seize Kasserine Pass and halt the American advance.
[Scenario:204]
ID01:1=Battle of Kasserine Pass
ID02:1=Despite initial resistance, the Allied forces achieved rapid victories at all their landings in French Morocco and Algeria. The Germans, however, responded with surprising speed and force. The troops and equipment pouring into Tunis and Gabes from Axis airbases in Sicily threaten to dash any hope for an Allied victory. With US forces driving toward the Mediterranean coast, the Germans mount an assault to seize Kasserine Pass and halt the American advance.
ID03:1=Despite initial resistance, the Allied forces achieved rapid victories at all three landings and a French cease-fire was ordered in defiance of the Vichy Government. The Germans, however, responded with surprising speed and force. The troops and equipment pouring into Tunis and Gabes from Axis airbases in Sicily threaten to dash any hope for an Allied victory. Ensconced safely behind the Mareth Line, Field Marshal Rommel and his Deutches Afrika Korps has mounted attacks on our positions along the roads from Tebessa and Thala. With the right flank threatening to collapse, the Combined Chiefs of Staff have issued orders for you to join Major-General Patton's forces to recapture Kasserine Pass and lead the drive to the coast.
ID04:1=Your primary objectives are to secure the passes through the Western Dorsal to recapture Kasserine, and to take the towns of Gafsa and Macknassy.
[Scenario:39]
ID01:1=Mareth
ID02:1=After twice failing to break the Allied lines at Medenine, the Axix forces were cornered in Tunisia. Commonwealth troops launch an offensive on the Mareth Line to smash the defenses and open the road to Tunis.
ID03:1=Your exceptional performance in the action around Kasserine Pass has created a golden opportunity to deal the Germans a mortal blow. Rommel has left the defense of the Mareth Line to the Italians and is now hastilly attempting to evacuate his troops at Gabes. Remembering his own trials at Dunkirk, Montgomery is anxious to turn the tables on the Germans and has convinced the Combined Chiefs of Staff of the need to turn your advance south to the coast near Gabes and attack the Axis forces in the rear of the Mareth Line.
ID04:1=Your primary objectives are to smash German and Italian forces along the Mareth Line to relieve the British forces and to seize Gabes.
[Scenario:205]
ID01:1=Mareth
ID02:1=After twice failing to break the Allied lines at Medenine, the Axix forces were cornered in Tunisia. Commonwealth troops launch an offensive on the Mareth Line to smash the defenses and open the road to Tunis.
ID03:1=Having suffered staggering losses at the Battle of Kasserine, the Americans failure to break through to the coast has given Rommel the time and opportunity to consolidate the Axis forces behind the Mareth Line south of Gabes. Victory at Mareth is imperative in order to allow our forces in the north to move on Bizerta and Tunis, and the responsibility for breaking the Axis grip on North Africa now falls on Montgomery's Eighth Army as Rommel launches an assault on his positions at Medenine.
ID04:1=Your primary objectives are to smash German and Italian forces along the Mareth Line and seize Gabes.
[Scenario:41]
ID01:1=Operation Avalanch
ID02:1=US landings at Salerno
ID04:1=Your primary objectives are to relieve the Americans at Battipaglia, and then move on capture Salerno and secure the approaches to Naples.
ID03:1=The Italian surrender on September 3, 1943, allowed Montgomery's forces to cross the Strait of Messina on the same day and land unopposed on the toe of Italy. The German reaction to the surrender, however, was swift and severe. Anticipating the American landings at Salerno, troops were rushed into position and put up a whithering defense. Any hope of a early breakout was soon dashed as the US forces were pinned on the beaches by heavy counterattacks. Meeting little resistance in his advance through Calabria, and with the Salerno invasion force now facing complete destruction, Montgomery presses north to relieve the embattled troops.
[Scenario:206]
ID01:1=Operation Avalanch
ID02:1=On September 9, 1943, the US invades the Italian mainland at Salerno. The unopposed landings on the toe of Italy fuel the Allies' hopes for a speedy victory, but the Germans react swiftly and severely to the Italian collapse. Defenses are rushed into position in the hills above Salerno, ready to rain down a whithering fire as the troops hit the beach.
ID03:1=Still flush from the victory on Sicily, the Combined Chiefs of Staff give the go ahead for Operation Avalanche and the invasion of the Italian mainland at Salerno, designed to exploit the Axis collapse in North Africa and strike at Germany's vulnerable southern flank. The unopposed landings on the toe of Italy fuel the Allies' hopes for a speedy victory, but the Germans react swiftly and severely to the Italian collapse. Defenses are rushed into position in the hills above Salerno, ready to rain down a whithering fire as the troops hit the beach.
ID04:1=Your primary objectives are to secure the beach-heads, capture Salerno, Montecorvino and Avellino.
[Scenario:224]
ID01:1=Tunis
ID02:1=With Axis forces hanging onto the northwest tip of Africa by the barest of margins, the Allies launch an assault aimed at capturing Tunis and driving the Axis from the continent.
ID03:1=Allied troops from the Torch landings continue to experience set backs and have so far been unable to penetrate the tight perimeter that Axis forces established in the mountainous terrain surrounding Tunis. Given your swift and decisive victory at Mareth, the Combined Chiefs of Staff have decided that the veteran fighting force of Eighth Army should lead the assault on Tunis. Critical to any future action, the uncontested control of North Africa will expose the underbelly of Europe and open up the shipping lanes in Mediterranean Sea for the Allies.
ID04:1=Your primary objectives are to relieve the Americans at Deja, and to capture Massicault, Tunis and Bizerta.
[Scenario:207]
ID01:1=Hellfire Pass
ID02:1=As one of the few places where vehicles can negotiate the escarpment rising from the coastal plain to the desert plateau, Halfaya Pass formed a highly defensible line near the Egyptian-Libyan border. Perhaps the most hotly disputed areas in the Western Desert, it became known as Hellfire Pass to those engaged in the bitter fighting over the gap in 1941.
ID03:1=When the Italians halted their invasion of Egypt only sixty miles beyond the Libyan border, they were surprised the Commonwealth's bold counteroffensive which scattered their much larger force. With Egypt secure, General O'Connor is given permission to mount a raid into Cyrenaica before the Italian forces can recover from their defeat a Buq Buq.
ID04:1=Your primary objectives are to secure Halfaya Pass at Qatala and to capture Sollum and Bardia.
[Scenario:175]
ID01:1=Salerno
ID03:1=The Italian surrender on September 3, 1943, allowed Montgomery's forces to cross the Strait of Messina on the same day and land unopposed on the toe of Italy. The German reaction to the surrender, however, was swift and severe. Anticipating the American landings at Salerno, troops were rushed into position and put up a whithering defense. Any hope of a early breakout was soon dashed as the US forces were pinned on the beaches by heavy counterattacks. Meeting little resistance in his advance through Calabria, and with the Salerno invasion force now facing complete destruction, Montgomery presses north to relieve the embattled troops.
ID04:1=Your primary objectives are to relieve the Americans at Battipaglia, and then move on capture Salerno and secure the approaches to Naples.